A downloadable game

(Open World Adventure Game - In Development)

For this game, I focused on creating an open world adventure story whereby the player is free to roam about interacting with various AI, shops and possible enemy encounters. With the use of Unity Assets, I built the world from the ground up, designing interiors for every building and the world as a whole – making sure each prefab worked perfectly with its surroundings - so that the player can explore the detail contained within. I focused on the use of bright colours in order to capture the theme of the game and adjust the lighting/level design during “distortions” within the game where necessary.

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